Resident Evil:  Afterlife
***1/2

Written and Directed by Paul W.S. Anderson

Cast
Milla Jovovich as Alice
Ali Larter as Claire Redfield
Kim Coates as Bennett
Shawn Roberts as Albert Wesker
Boris Kodjoe as Luther
Wentworth Miller as Chris Redfield

Rated R for sequences of strong violence and language

      
Reviewed by Lamar Kukuk
9/25/10

Few popular film franchises have divided their target audience more ferociously than the films based upon Capcom's Resident Evil video game franchise.  The movies clearly have their fans, as the franchise keeps chugging along, but hard-core gamers have made them and filmmaker Paul W.S. Anderson a favorite target of online abuse.  I've never played the games and only joined the franchise with the last installment, Resident Evil:  Extinction, so I approach Resident Evil:  Afterlife with less of an investment than most potential viewers.  While I enjoyed Extinction, Afterlife is a real step forward, almost entirely shrugging off the trappings of the Zombie Movie and embracing the eternal struggle between Milla Jovovich's Alice and The Umbrella Corporation, a deliriously outsized Evil Corporation that delights me to no end.  While Anderson's return to the director's chair (after just writing the last two installments) is short on sense, it's long on entertainment thanks to a wonderfully game cast buoyed by the addition of Prison Break star Wentworth Miller.  It's only fair to have a TV star onhand, because Resident Evil:  Afterlife plays very much like the 2-hour season finale of a show the rest of whose season I missed.  I didn't always know what was going on, but it was undeniably cool.

To recap:  the Umbrella Corporation developed the T-Virus, which escaped from their facility in Raccoon City and turned virtually every living human into an unliving human, aka the walking dead.  Alice (Milla Jovovich), the one human on whom the Virus had its intended effect of amplifying strength, speed and healing powers, travels the world in search of survivors and, after the events of the previous film, believes she'll find a colony of them in an Alaskan city called Arcadia.  She follows a relentlessly broadcasting beacon to its source, but finds only a field of abandoned airplanes and her friend Claire Redfield (Ali Larter), rendered a violent amnesiac by an Umbrella Corporation device attached to her chest.  As Claire's memories slowly return, Alice flies them both South to Los Angeles, where they find survivors on the roof of an old prison hoping for rescue.  They are a cross-section of LA types:  movie producer Bennett (Kim Coates), star athlete Luther (Boris Kodjoe) and, locked in a high-tech cage in the basement, a mystery man insisting he knows a way out.  He recognizes Claire:  it's her brother Charlie (Wentworth Miller), separated from his unit during the military response to the zombie outbreak.  The group at the prison has heard the same repeating broadcast, only it didn't come from Alaska:  their Arcadia is a massive aircraft carrier off the California coast.  If they can make it past a giant with an ax, a city full of the undead and, once again, Umbrella honcho Albert Wesker (Shawn Roberts), they just might be saved.  That is, if this Arcadia is any more legitimate than the last one.

I've made it three paragraphs into this review without mentioning that Resident Evil:  Afterlife is in 3D, which is a lapse on my part because it restores a lot of the luster lost to the format during a year of cheesy conversions by studios looking to make a quick buck.  Anderson shot using James Cameron's Avatar camera systems (making it the first genuinely 3D-shot live action release of the year), and Afterlife is a great reminder that 3D really did seem awesome before Clash of the Titans came along.  Bullets wiz and axes fly right by your head, water actually looks wet, and hordes of hungry zombies seem to have some pretty serious dermatological issues.  Seeing Afterlife in 3D is actually worth the couple extra bucks.

And even without 3D Bullet Time, the movie is a lot of fun because it recognizes and plays to the strengths of the movie franchise:  Alice and Umbrella.  This is Jovovich's Hamlet:  her combination of stylish ass-kicking, Spaghetti Western stoicism, community-building vulnerability and apocalyptic guilt makes this a rich role for an actress who's willing to go all-in, and she shows no signs of sequel fatigue.  The Yang to her Yin, the Umbrella Corporation, has never been more timely with their enthusiasm for running the world into the ground while concerned only with their own bottom line (in this case, the chance to dominate a world in ruins).  Wesker (Shawn Roberts takes over for Jason O'Mara without missing a beat) comes out of the bunker with a vengeance, sporting some serious superpowers and a total disregard for everything from human life to puppies (dig those mutant dogs:  ulp!).  And like any good corporation, every time you assume Umbrella's out of the game, they've got more resources up their collective sleeves:  make sure you stay for the end credits.

The supporting cast is game and zippy as well:  guest victims like the odious Coates and heroic Kodjoe as well as actress Crystal (Kacey Barnfield) and personal assistant Kim (Norman Yeung) make good impressions, while Larter is once again a rock-solid Woman of Action sidekick.  But perhaps the movie's biggest revelation is giving Miller his first major action movie role, and he looks every bit the star.  Chris starts out vaguely sinister, then gets on board with Team Alice, but throughout he radiates cool.  Having him on board going forward only increases my enthusiasm for future Evil installments.

As I mentioned, Anderson takes a lot of beating from critics and fanboys despite a resume packed with mid-level entertainment like the good Alien vs. Predator movie and the exceptionally scary Event Horizon (Death Race sucked, on that I and his detractors can agree).  Here he again shows a good sense of cool behind the camera without a lot of sense of, well, sense behind the keyboard.  This is the kind of movie where you can get in a plane in Alaska, randomly fly South and end up making an emergency landing on the roof of a building where your long-lost brother is locked in the basement.  It's the kind of movie where a 10-foot giant with an ax comes walking down a zombie-filled street, busts into a prison and attacks the stars without explanation.  And, my personal favorite, it's the kind of movie where you can throw a character into a cryo-tube that slowly lowers into the floor with them pounding on the glass for escape, then call their name up on the cryo-system's computer and find a thumbnail photo in their current clothes looking slightly frazzled as though someone yelled “Smile!” and they turned to the camera a moment before being frozen solid.  Because the movie has so much spring in its step, I preferred to laugh with its absurdities, but I couldn't blame you for choosing to view them in a harsher light.

Resident Evil:  Afterlife ends pretty much exactly like a TV cliffhanger, and it's a doozy.  And given the way the opening plays fair in following up on/disposing of threads from Extinction, I expect to actually see its events hashed out in whatever sort of generically grave word is selected to title the next installment.  I wouldn't have it any other way.  With the addition of fun new cast members and a real commitment to 3D, this is a franchise on the upswing, even after four movies.  Of course, I've never played a Resident Evil game, and, oddly enough, that seems to make me its ideal viewer.

     
Reviews of other movies in the Resident Evil franchise:
Resident Evil:  Extinction
     
Resident Evil:  Afterlife's Official Site      Lamar's Movie Palace Home

     

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